 |
General de Brigade Wargaming Discussion
|
| View previous topic :: View next topic |
| Author |
Message |
Gunfreak22
Joined: 10 Dec 2007 Posts: 69
|
Posted: Mon Jun 22, 2009 4:57 pm Post subject: Can I steal your idees for my own rules |
|
|
Now I'm not going to be selling them or anything, I doubt anybody but me will be even using them.
I'm basicly doing a AWI battle at 1:4 scale using 6mm baccus.
I love the british grenadier rules, and the use of AvD and DP.
I just feel it captures the AWI period so well and I know I want to have that in the rules.
But I also want a less strickt aderance to the regiment unit.
I basicly want loose coys in the rules as a working unit. And a larger number of skirmishes.
I kinda do guilford in 28mm using BG rules, but my table is to small.
I therefore want the same battle in 6mm using a total of 1600! figs.
This means 64-80 fig regiments, large loose coys of 20 figs ect.
Now counting figs lost would take way to long with 64 figs pr. regiment.
So I need some other way to decide when units are close to breaking or are looisng cohechan. Mabye giving yeach unit a set number of "hits" that it can take after loosing all DPs.
I'm not realy sure how to deal with the regiment vs. coy I was thinking of having the possibility of spliting a full regiment in two wings, which actualy happend during the battle, and give each wing a set value, so a wing of 32 figs couldn't as easly overvelm a loose coy of 20 figs. |
|
| Back to top |
|
 |
Eclaireur Brigadier
Joined: 03 Oct 2001 Posts: 1032 Location: London, UK
|
Posted: Tue Jun 23, 2009 4:36 pm Post subject: |
|
|
Gunfreak,
well there's no copyright on ideas, you can experiment away ! I'm not sure from what you say that you need a new ruleset as such. The wing, grand division or regt could easily form the basis of what you're trying to do. I imagine each of your commands would have 2-4 companies - and maybe some skirmishers and battalion guns too. In the GCH context you would just use Webster as a divisional commander rather than a brigade one.
With the firing tables just work out your figure equivalent - so if you have three bases with ten 6mm figs on which you calculate to be roughly equivalent to three bases each of four 28mm figs at the usual BG troop ratio, just treat your 30 6mm guys firing the same as your 12 28mm guys. Geddit ?
As for stanard units of 32 - whatever floats your boat. to my mind though this conflict doesn't suit the 'standard battalions' approach favoured by some gamers. There were such variations in unit size that a good ruleset ought to be able to accomodate and reflect that - even if that sometimes means merging little ones and splitting big ones into wings
EC |
|
| Back to top |
|
 |
Gunfreak22
Joined: 10 Dec 2007 Posts: 69
|
Posted: Tue Jun 23, 2009 6:43 pm Post subject: |
|
|
It's not standard units of 32. Infact most of the full regiments will be 60 or more figs at 1:4 scale some if the bigger amiercan regiments will be close to 100 figs
A regiment of 250ish soldiers turnes out to be about 60 figs.
Loose big companies that number 90 ish soldiers end up at 20ish figs.
My plan is that a company actualy can hurt a full regiment, with the standard rules of BG a company of 4(1 base) figs dosn't stand a chance against a a 3 or 4 base regiment.
So I want to move away from counting figs and number of figs lost. and rather have a hit point system. So after a British unit looses 3DP it starts taking hits. Units will have a set number of hits it can take before it retreats or breaks. The number of hits it can take is based on over all preformance during the war or even it's preformance during the battle. Or a mix of both.
So natuarly a the guard regiment will have a much higer number of hit points then say north carolina milita.
Now I have a basic plan on the hit points a unit has, but still havn't figured out how to decide how effektive shooting is going to be or calculated.
I might have to fall back on counting number of figs shooting or find some other way.
I also want the loss of all DPs to have the possible effekt of seperating a regiments companys.
Now companys will have to be a little abstracted for easy of play. a company will be one bas, with anything from 15-20 figs. This means a 60 figs regiment only has 3 coy, and that each is about 90 man stong, which is big, but it's about the size of the loose american big coy or british light and grenadier coy. |
|
| Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|