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General de Brigade Wargaming Discussion
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mikeb
Joined: 25 Aug 2004 Posts: 180 Location: Miamisburg, Ohio USA
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Posted: Wed Jun 24, 2009 6:46 pm Post subject: One more question |
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I have a French Battalion in column of divisions facing, say, North. I want them to be facing East in the same column of divisions formation. (1) Is this possible? and (2) Does it take 1 full turn or something else?
Mike B |
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Greystreak

Joined: 17 Apr 2007 Posts: 164 Location: Buckinghamshire, UK
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Posted: Wed Jun 24, 2009 11:20 pm Post subject: |
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If maintaining the same column of divisions formation is key, then your only option is to 'wheel' the columns 90-degrees via normal movement, IMHO. _________________ Bryce Allen |
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Beresford Fusilier
Joined: 24 Feb 2003 Posts: 317 Location: Melbourne Australia
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Posted: Thu Jun 25, 2009 12:01 am Post subject: one more question |
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Mike,
I would second Bryce's humble opinion. Measure the distance travelled from the outside edge of the column, and pivot on the inside corner. The outside corner`should be travelling in an arc.
If your column is 2 coy wide, then the distance to be travelled is going to be a bit more than that. Assuming you use a frontage of 36mm for each company, that means that you will have a total frontage of say 72mm, which means a wheel movement of around 10 -11cm. Well within movement allocation for your column. I could reference some basic geometry to give you an exact calculation, however that would elicit some (well-deserved) rude remarks from my peers  _________________ Cheers,
Beresford |
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captain chook Fusilier

Joined: 18 Apr 2008 Posts: 203
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Posted: Thu Jun 25, 2009 1:05 am Post subject: |
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Mike and Bryce,
Once again your comments are helpful. Our group has picked up some slightly different interpretations of the rules.
On the matter of turning 90 degrees. I don't have my rules in front of me, but we have played that a battery can turn 90 degrees if it uses a full movement phase. I have twice managed to flank artillery only to have them turn 90 degrees so on my next turn when I charge they are still able to decimate my infantry with cannister. It makes the effort of flanking not seem worth while unless one is lucky enough to have moved last to position the troops and then to move 1st in the next round.
Your comments, as always, would be appreciated.
Anthony |
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Rudorff Colonel
Joined: 09 Jun 2002 Posts: 961 Location: Central Scotland
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Posted: Thu Jun 25, 2009 7:45 am Post subject: Re: one more question |
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| Beresford wrote: | Mike,
I would second Bryce's humble opinion. Measure the distance travelled from the outside edge of the column, and pivot on the inside corner. The outside corner`should be travelling in an arc.
If your column is 2 coy wide, then the distance to be travelled is going to be a bit more than that. Assuming you use a frontage of 36mm for each company, that means that you will have a total frontage of say 72mm, which means a wheel movement of around 10 -11cm. Well within movement allocation for your column. I could reference some basic geometry to give you an exact calculation, however that would elicit some (well-deserved) rude remarks from my peers  |
Well it wouldn't here, I've been trying for ages to make a template to facilitate such wheeling, for we are simple folk and our wheeling turns usually become much sharper than they should be, making the 90 degree wheel in one turn rather more common than it perhaps should be, which really does result in some rude (to say the least) comments .
Mike, the easiest way, if not the quickest, is to turn the column through 90, but form line (takes one turn), then collapse the line into a column (takes a second turn). This will be allowed quicker in GdB3.
Anthony
As for turning a battery through 90 - absolutely not - you can turn through 180, but not through 90, if you want to do that then it can only be done by manhandling/wheeling, which takes more than one turn. It is more of a question of getting the teams and caissons (even where they aren't modelled) into their proper positions to allow firing rather than just turning the guns. |
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